Early start with the community, signature mods, fair rules, and hardware built for raids.

We build for players
We listen to the community, keep the UI clean, and never sell advantage. Seasons ship like products, not experiments.
Private, protection, and moderation without toxicity. We keep the experience clean.
Balance without pay-to-win. Cosmetics for looks; progression for skill and time.
Tight feedback loop: test, fix, ship updates without bureaucracy.
Mods & Plugins
Every mod is player-first: clean UI, readable raids, transparent economy.
Build a loadout for your playstyle.
Raids, timed rotations, unique bosses.
Clean HUDs, clear messaging, minimal noise.
Skins and visuals without touching balance.
Territory protection and anti-grief mechanics.
Market without chaos, transparent rules.
Progression lines, seasonal quests, rewards.
Core optimizations, cache, rate limits.
Infrastructure
High-clock CPUs, NVMe RAID, behavioral DDoS, 24/7 monitoring. Goal is simple: no lag when you're fighting for loot.
Control room
Server pulse in real time
Latency target
20–60ms EU
Uptime target
99.9%
Stable tick
Raid-ready
Prime-time events? We prep separate instances and watch traffic without panic.
Region
EU (Barcelona)
Latency target
20–60ms across Europe
Stable tick
Under raid load
SSD NVMe
RAID, fast snapshots
CPU
High single-core clocks (gaming stack)
DDoS protection
Network-level + behavioral filters
Monitoring 24/7
Alerts, logging, tracing
Road to scale
Clusters, isolated dungeon instances
Community
Join Discord, grab the Early Access role, and drop your feedback. We listen and respond.